Therefore, if you're a skiller your major updates are usually few and far between, with the few you get being amazing. solak and elite dungeons). And if you are a pursuit cape/mqc aspirant, jagex has of late been fairly inconsistent with pursuit quality, some are a whole lot of fun, others... well.. Lets just mention some show such as elf have continued their trend of becoming annoying with stories. Overall though, I'd say give it a try, even if you do reach that late end game stage (ie self explanatory like I had been until archeology) there's still a lot to do, just that those people at said end game stage desire OSRS gold was a little more consistent concerning quality updates.RS3's beginning May look different
I have been playing Runescape 3 as my main (basically only) game for approximately 3-4 decades now, basically ever since I started being able to prolong my membership with bonds. Initially I was mostly a skiller focusing on each of the goals that I wanted to accomplish as a kid playing f2p but today really seeing the levels go up. RS3 having a faster levelling curve really rewards those of us who have gotten older and have significantly less time to spend grinding, but the"insane grind" aspect is still there - that the goalposts have only altered. Maxing is relatively achievable, but you may continue on to level 120 or 200m in skills you really like to show your dedication to them without feeling like you need to find those levels since there's no real unlocks other than a decorative.
What kept me coming back post-max was that the community and bossing articles. As a whole I find OSRS combat not fun than RS3, but I think there's more group type articles from the endgame bossing scene in RS3. From what I know OSRS endgame group bosses are chambers of xeric, possibly gwd, but almost all and theater of blood can be soloed. RS3 has directors like Vorago, Nex: Angel of Death, Raids (Beastmaster Durzag and Yakamaru) and Solak where groups are basically mandatory (you will find a couple of sometimes multiple hour solo kills but these are testaments to how large the skill ceiling goes for individual RuneScape players perhaps not representative of their ordinary RuneScape participant at all). I've killed two Beastmasters every week for many years together with my clan and not gotten tired of it because each week there's new people and new adventures because individuals bring an element of unpredictability to a boss fight pure mechanics never could.
Additional people in my clan do not really boss however have still been around sometimes more than me due to different facets - clue scrolls, skill objectives, completionist capes etc all keep those who like them endlessly occupied, but I believe what seals the deal is using a group to talk to and share these things with. Utilize revolution battle mode at first, use or setup one of the fundamental ports, and simplicity to things like keybinds after you begin getting to the point where your current setup is becoming restricted.
The outset of RS3 might appear different but is actually quite similar to OSRS (since they did after all start from precisely the exact same place). The wiki is going to be your best friend for looking up things to buy RS gold (e.g."thieving training") to see about newer methods, but do not hesitate to do something recognizable first if it's less efficient. Better to orient yourself with what you know then dive right in with a hundred keybinds and interface tabs you're never likely to memorise, I can guarantee the vast majority of people with complex setups did not start that way. If you have any specific questions don't hesitate to ask, I'm always happy to help if I could!
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